August 30, 2009 15:42
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Topic: [admin_only] Improvements Have you checked the RubySoccer group on hi5? Join now: http://hi5.com/friend/group/4305765—rubysoccer—front-html |
August 30, 2009 07:29
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Topic: [admin_only] Improvements A small package of improvements for your fun: - detailed history for team and manager (BETA) – you have the option to see all player transfers in manager/team history |
August 28, 2009 17:15
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Topic: [admin_only] Improvements I would also like to add that you have 2 options of layout. If you go to your manager settings screen, you can remove the miniature layout and use an expanded layout version. |
August 28, 2009 16:57
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Topic: [admin_only] Improvements Happy 2nd anniversary! Enjoy our new layout! Any comments, compliments, suggestions or problems please let us know. We’d like to thank Fernando França who was responsible for 99% of RubySoccer visual transformation. It was worth the burger ;) Cheers! |
August 14, 2009 12:13
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Topic: [admin_only] Improvements Lower division titles are now displayed in the manager and team title page. |
August 11, 2009 22:59
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Topic: [admin_only] Improvements Bug fix: player history displayed “Fired from” message even when the player left the team and was not fired. |
August 10, 2009 23:55
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Topic: [admin_only] Improvements Bug fix: transfer proposal message not sent again when buying manager changes the offered wage on existing proposal. |
August 10, 2009 21:38
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Topic: [admin_only] Improvements Match replays are not generated anymore for matches between CPU teams. This should reduce these matches processing time by around 20%. |
July 16, 2009 15:43
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Topic: [admin_only] Improvements - An initial screen so everybody can easily contribute with the newspaper (check it out on the newspaper menu) |
July 14, 2009 10:51
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Topic: [admin_only] Improvements Released a new world map screen! |
June 30, 2009 19:08
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Topic: [admin_only] Improvements Fixed scout search for free players. It was not working correctly. |
June 29, 2009 18:03
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Topic: [admin_only] Improvements RubySoccer is now on Twitter! |
June 27, 2009 17:19
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Topic: [admin_only] Improvements Match enhancements: |
June 01, 2009 22:49
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Topic: [admin_only] Improvements New individual tactics: corner tactics. |
May 26, 2009 22:00
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Topic: [admin_only] Improvements Enhance distance to goal calculation on match simulation. Instead of measuring the distance to the center of the goal we now measure the distance to the closest point of the goal, considering its whole size. It should make LC/RC attackers shoot a little bit more. |
May 26, 2009 21:58
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Topic: [admin_only] Improvements Match strategies are not applied partially anymore. If you configure a position change and a substitution in the same strategy, the position change is not performed if the substitution can’t be made (when the player is not available). |
May 26, 2009 21:58
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Topic: [admin_only] Improvements Manager and team ranking points are now earned based on opponent quality. In other words, beating a strong oppoent is worth more points than beating weak one. As a result the best ranked teams/managers will probably lose some points even on victories until the new scores are normalized. |
May 24, 2009 15:48
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Topic: [admin_only] Improvements Bankruptcy rules changes: when you finances go below zero and all your departments are on level 0 a random player will be “sold” and leave the game in order to quit your debits. Previously the transfer listed players had priority on this rule. This change was made so that managers can’t abuse the rule by transfer listing the players they want to be gone when reaching negative balance. |
May 23, 2009 15:29
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Topic: [admin_only] Improvements Match engine enhancement: improved players tackling decision. At most 2 closest players will try to tackle an opponent at the same time. We expect this to reduce the “swarm” behavior. |
May 23, 2009 15:27
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Topic: [admin_only] Improvements Increased the number of different formations allowed from 5 to 7. |
May 22, 2009 21:13
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Topic: [admin_only] Improvements Today’s most important improvement: goalkeeper injury. |
May 22, 2009 21:09
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Topic: [admin_only] Improvements Country points obtained on CL or Libertadores are doubled. In other words, a victory or draw on these competitions are now worth twice as much country points as the same result on UEFA Cup or Copa Sudamericana. |
May 22, 2009 21:07
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Topic: [admin_only] Improvements When a loan was renewed the smallest asked period was used as the new loan period. For example, if I asked 36-144 turns the renewal period would be 36 turns, even if the other manager had originally loaned him for 108 turns. This will remain the same for existing loans, but for new ones the exact period will be used for renewal. |
May 22, 2009 01:17
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Topic: [admin_only] Improvements Thanks to Nicky Broos, one of our users, the coutry list page got a new look. Check it out! |
May 19, 2009 22:53
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Topic: [admin_only] Improvements New basic strategy: passing priority. |
May 15, 2009 22:41
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Topic: [admin_only] Improvements It has been reported a while back that the wrong player was taking free kicks or penalty kicks sometimes. Today I’ve just figured it out. Whenever your formation was incomplete at the match start and the system was responsible to complete it, the free kick, penalty kick and corner kick players were ignored, as if nobody had been selected. |
May 12, 2009 23:42
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Topic: [admin_only] Improvements Match engine enhancement: when nobody has the ball only closer players or the closest player in your squad will try to get it. No more swarm behavior (everybody run towards the ball). |
May 11, 2009 21:53
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Topic: [admin_only] Improvements Bug fixed: penalty shootout was not being stored on match report. It worked in the past but was bugged for a while. It should work for the next penalty shootout decisions. |
May 09, 2009 00:02
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Topic: [admin_only] Improvements Match engine enhancement: keepers lose stamina on hard defenses. |
May 07, 2009 16:30
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Topic: [admin_only] Improvements Bug fixed: fouls statistics were being counted twice! So when you look to any match report prior to this announcement you have to divide the number of fouls by 2 in order to get the number of fouls that actually happened. |