I’ll be short…
Fast tick ticked in about 6 minutes! Great!
Perhaps the best way to deal with the RLC is to give one more season! I can live with my RLC squad but I have very few Rs and a lot of Ls in the back quarter (this explains a few results lol).
Somewhere is written you fixed a major bug, I don’t know what was, but I have never seen such amount of strange statistics in match results!
The 3-3-4 seems to be out of performance and that is good for the game…
Cheers…
ah, someone noted that I have been tuning around lately :)
as for the side issue, it is polemic. but no matter what random solution we use, some of you will still be unlucky. that sucks.
But I have an idea, will discuss with Gabriel. But what would you guys think if we just let you all choose your team side distribution? the idea is to develop a temp screen and give the manager the ability to choose whatever he wants for his players sides. This screen would be available for enough time for holiday managers to come back before being fired (so they cant say they did not have time to edit their team)
This way, old managers cant complain and new managers cant either, since they will choose whatever team they want. lets see if this is a feasible idea.
cheers
ps: whenever you see a good number of strange match stats results, please let us know.
Speedy tick: thanks Danilo, he did a great job lately :-)
RLC: I’d rather give one more season or balancing the existing squads than making a temp screen
Major bug fixed: players who didn’t run a lot during the match were able to run above the maximum allowed as time passed; after fixing that we had less shots (we had way too much in some cases) and less goals from defenders (some people asked me in the past “what the hell was my -1 defender doing in the attack to score a goal?”)
Cheers!
Yes, all ruby is a great job, but the tick tuning is a fresh nice event!
Some weird games:
less possession/tackles/passes but more shots/shots on goal and 9 offsides!!!
http://www.rubysoccer.com/game/match_report/47832
http://www.rubysoccer.com/game/match_report/47605 (second example)
http://www.rubysoccer.com/game/match_report/47603 (same team always)
http://www.rubysoccer.com/game/match_report/47830 (one more example)
Battlefield!!! ( Leon Gale is the real replacer, what a soldier, twice in field):
http://www.rubysoccer.com/game/match_report/45337
Unbeatable!!!???
http://www.rubysoccer.com/game/match_report/45287
3-3-4 ultra performance
http://www.rubysoccer.com/game/match_report/45245
I also noticed my statistics report a lot of offsides though my forwards are not in attack mentality position! And they are fast (much better than shooting lol)!
Cheers!
Well, in the first 4 examples looks like the team was more effective when it has the ball, but as he missed more passes and suffered more effective tackles it had less possession :-)
The player being used twice is already fixed I guess.
Thanks for supplying us with these not so typical reports, they will help when we make improvements to the match logic.
Cheers!