there are way too much great player on each position in the fast ticker game. that’s not a result of the faster development process we had for some seasons.
there should be a a much wider range of players quality (fully developed).
my first guess…
% of players at one moment in the game fully developed in their main skill, all ages (approx. number of players in a gameworld with 8 countries & 2 divs each):
~1% (30)… 95-100
~3% (60)… 90-94
~6% (120)… 85-89
~10%(300)… 80-84
~20%(600)… 75-79
~25%(750).. 70-74
~35%(1050).. <70
differations/balancing depending on country ranking (brazil more, usa less 95+ etc.)
The players are generated using a gaussian distribution and common sense deviations… You have to think about one thing: we currently only have the best countries in the world :). Imagine when we add some minor countries… Also, it was too easy to develop players in the previous system.